All 101 games in this handy book make learning memorable, fun, and successful. You can use them as effective starter activities, for the middle part of a lesson to reignite learning when you see the kids' eyes start to glaze over, or as complete activities to help you assess your students' learning.
Designed as a remedial tool to assist children in connecting facial expressions to emotions. The game includes practice with the six basic emotions and the six cognitive emotions and is intended to complement the development of social language instruction and therapy. Ages 5-10.
Players compete to make arrangements of decorative tiles. "Introduced by the Moors, 'azulejos' (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their king Manuel I, on a visit to the Alhambra palace in southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar tiles." Ages 8+, 2-4 players, Duration: 30-45 minutes
The classic Naval combat game, in which players try to sink all enemy ships by calling out suspected hiding areas and keeping track of hits and misses. Ages 7+.
Stake your claim and protect your territory with Blokus game! There's just one rule: each piece you play must touch at least one other piece of the same color, but only at the corners! It takes less than a minute to learn but has depth to challenge all ages.
Blokus 3D Game is an exciting addition to the Blokus line is a game of 3D strategy that sharpens spatial awareness and critical thinking skills. Players strategize to outwit their opponents while constructing four unique building plans, block by block. Ages 7+, 2-4 players, 20 minutes.
Using the plastic geometric shapes the player attempts to form the various shapes illustrated in the rules-illustrations book which gradually become more difficult., A series of puzzles in which combinations of blocks must be assembled to form a larger three-dimensional shape. Age 5 and above, for 1 player, 5 minutes.
Take a risk and keep rolling to build your score or play it safe so you don't lose your points in a Farkle. Ages 8 to adult. For 2 or more players. 30 minutes.
Go is a 2-player abstract strategy game in which players compete to occupy the most space on the board, while surrending the fewest stones to the other player. At the end of the game, the players count up the open spaces enclosed by their stones and subtract from this the number of their stones captured by their opponent. The player with the higher amount wins the game.
Take your cheeky chances on this quick playing dice game of nut gathering nuttiness. Pile up points by rolling the dice and adding up acorns, while avoiding any cars along the way. For 2-4 players, ages 8 and above. Duration: 15 min.
Solve 2-D and 3-D puzzles by arranging game pieces. Pick a puzzle from the book, set up the challenge, and place the remaining game pieces to solve the puzzle.
Ages 8 to adult.
Magic Maze is a real-time cooperative game, essentially played in silence, that will turn your gaming habits upside down. Ages 8+, 1-8 players, Duration: 15 minutes
A puzzle in which each of the pentomino pieces can be slid into a different shape. Choose a solution from the puzzle booklet, and arrange all the pentominos and penguins on the board to match the picture.
For 1 player, ages 6+.
A tile-based game in which the symbols in the corners of each tile must match the symbols on the neighboring tiles. For 2-5 players, ages 8 and above. Duration: 30 minutes.
Santorini is a highly accessible pure strategy game that is simple enough for an elementary school classroom. But with enough gameplay depth and content for even hardcore gamers to explore, Santorini is truly a game for everyone. For 2-4 players, ages 8 and above.
Six is a deceptively simple-looking abstract strategy game in which two (or four) players take turns placing their colored hexagonal tiles while trying to create one of the three 'winning shapes' - triangle, hexagon or line - out of six of their tiles. If all tiles have been placed from players' hands without someone winning, players then take turns picking up a previously placed tile and moving it to a new position. Ages 7+.
Consists of 15 dice and card games that provides motivating practice in basic fact memorization and mental computation for addition, subtraction, multiplication, and division. Grades 4-6.
Consists of 4 games that provide motivating practice in basic fact memorization and mental computation for addition and subtraction, multiplication and division. Grades 4-6.
Five mini-games that use the same deck. With one and only one matching symbol between any two cards, spotting it helps you win! For 2-8 players, ages 7 and above. Duration: 15 minutes.
A 3-dimensional version that starts on a 4 by 4 base. Pieces can be stacked on top of each other. Two optional "blocker" pieces are included. For 2 players, ages 8 and above.
A game of deduction and logic, in which the player attempts to fill a puzzle grid with animals and their respective foods.
For one player, ages 5 and above.
The rules and goals of the game change when new cards are drawn. A player wins when he or she meets the conditions of the current goal. The cards have an ecological theme. Ages 8+
Choose a challenge, place the puzzle pieces on the game board to hide all the animals except the ones pictured in your challenge.
For one player, ages 7 and above.
The Anagram game that will drive you bananas. The award-winning word game that needs no pencil, paper, or board. Fast and fun. Players race against each other to build crossword grids and use all their letter tiles first. 1-16 players. Ages 7+
The Breakout EDU kit allows for the facilitation of games where players use teamwork and critical thinking to solve a series of challenging puzzles in order to open the locked box. Each kit comes with a collection of locks, hidden contraptions, timers, keys, and other 'diversion hardware.' The Breakout EDU kit includes everything you need to play over 400 games created for the classroom and other environments.
Tellagami allows students to create a short 30-second voice message using an animated character. Fun way to tell a story and develop writing skills! iOS and Android.
Puppet Pals lets you create animated cartoons. This interactive puppet show engages students by allowing them to act out historical events, practice language skills, or deliver a presentation. iOS only.